


Steeltown actually manufactures all the equipment the Patriarch utilizes to stay in power, from vehicles, weapons, armor and more. What I quite enjoyed was that the Steeltown DLC narrative actually blends into the main campaign quite nicely without feeling forced or completely separate either. The Rangers are going to have to eventually make a decision who to back, if anyone, and your choices will actually matter, giving you one of a few different endings. Like many other quests in Wasteland 3, Steeltown too will challenge you with choices, consequences and deciding actions based on your own morality. Even better, all of the Steeltown content will scale based on your level, so I was able to take on a decent challenge at level 9, but your max characters will too, unable to simply single shot every encounter just because you've put countless hours into Wasteland 3 already. Accessing the DLC itself is quite painless, as you’ll get a call on the radio once you gear up and hit the road in your trusty Kodiak to drive across Colorado once you reach level 9. Thankfully this was already solved for me, as you first need to have a squad be at level 9 before being able to access Steeltown, meaning I had to play for a few hours and learn the core game itself before even getting to the new area.
#Tale of 2 wastelands have the dlc how to
I’ll admit, I was a little hesitant to take on this review given that I hadn’t played the base game itself, so I had to learn how to do that before delving into the Steeltown DLC content. inXile Entertainment has now released their first narrative based DLC expansion for Wasteland 3, titled The Battle of Steeltown. One of our other writers got to review the base game, which you can read HERE, and called it “one of the best CRPG experiences you can have”. I somehow had poor judgement and passed over Wasteland 3 when it released just shy of a year ago.
